Ludum Dare 55 submission: Child Of Ruin for which I did an assortment of 2D art including Concept and UI.
Steam Header Capsule Art
Opening Game Cutscene
Main character (Ravi) Concept Art
Main Character Variant that was unused, wouldve been a wolf, instead of a fox
Concept Art for Aikio the Soul Statue, a pivotal narrative asset.
Unused Asset: Lore Book
Unused Asset: Ancient Scrolls
Unused Lore Document:Torn Paper
Unused Lore document: Runes with lore in epitaphs.
NPC #1: Amarys
NPC #2: Niko
NPC #3: Bavernal
environmental mockup sketches
Refined Character Concept Art for second half of the game with Dragonfly Companions + Elemental Designs Breakdown
Main character UI portrait
Dragonfly companion #1 Wind Variant for UI portrait
Dragonfly companion #2: Fire variant for UI portrait
Amarys (NPC #1) for UI portrait
Niko (NPC #2) for UI portrait
Bavernal (NPC #3) for UI portrait
Corrupted Enemy Elemental #1 for UI portrait
Corrupted Enemy Elemental #2 for UI portrait
Corrupted Enemy Elemental #3 for UI portrait
AP Crystal for polarity Mechanic.
Unused AP to depict colour modes and meanings as per AP in UI